Note: SGB support requires at least two additional supplementary files: Fixed data integrity problems when loading BSX games.(hopefully) fixed rapid data line toggling sometimes resulting in address line glitches, causing random crashes in extreme cases, and occasional garbled graphics on SMRPG among others.Fixed SNES open-bus contamination (fixes sprite flickering in Near’s Bahamut Lagoon translation, certain speed runs that rely on open bus behaviour).Fixed YAML config parser to support comment signs after list start items.
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Fixes text distortion in Near’s Bahamut Lagoon translation when loading a state.
#SUPER GHOULS AND GHOSTS ROM COOL ROM CODE#
Moved save state code outside of the USB hook area to make room for USB hook execution.Also fixes controller input capture on a number of games so the game-specific input hacks could be eliminated. Add IRQ support on top of NMI for the save state hook – this enables save states on Out Of This World and possibly other games that only use IRQ.Add support for verbatim code execution on savestate_fixes patches – notably fixes Star Ocean (decompressed) save states (however the save state hook still needs CPU time optimization to prevent music glitches in Star Ocean.).
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Add support for simple bitwise operations on savestate_fixes patches.Add support for YAML list items for multiple savestate_fixes entries per game.some compatibility improvements and optimizations for stand-alone save states by ikari_01.stand-alone save state features by FURiOUS.
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